Demo Project Link: https://www.groundcontrol.film/intro-files it's going to say download project and media files here. And that'll take you to a page where you can sign up to download a zip file that includes a dr Now this DR file is a D Vinci resolve archive, and it's basically just a folder that contains the project file as well as the media files.03:42Now the project file in resolve is just the project itself. with the timelines bins, edits, compositions, color grades, all of the kind of data on the things that you've changed, the things that you're actually working on. And the project file is really, really small.03:55The media files are the things that are really big. So things like video clips, audio clips, photos, sound effects, that kind of thing. And that stuff is separate from the project file. But in this case for our download here, it's all put in one folder that's renamed a DRRA file.04:10you can double click on this DR file and it'll open up in resolve and it should look something like this once it does, you can double click it to open it and you should have a project that looks something like this and you'll be able to follow along with me again.04:23This file is going to be in a zip file and so you'll need to unzip the file then double click on this or on this screen screen and resolve. You can rightclick and go to restore project archive Then you can find thisD folder and hit open and that'll open it just like that. DaVinci Resolve is a comprehensive, end-to-end post-production software application. It is designed to handle all aspects of creating videos, films, and television shows within a single program. One of the key advantages of Resolve is its integrated workflow. Instead of needing separate applications for different tasks, you can perform basic edits, color grading, audio mixing using Fairlight, compositing with Fusion, adding visual effects and graphics, and final delivery (rendering) all within Resolve. This eliminates the need to move project files between different software suites. Would you like to learn more about the specific pages or features within DaVinci Resolve? ( , , , , , , , , , , ) This window here is called your project manager. This is where you can open projects.09:08you can make new projects. a lot of stuff can happen If you rightclick on the empty space here, there's new project, new folder, import project, restore project, archive, which we already talked about. And so this is where you'll, you know, open a new project and save things If you do want to save out a project and put it somewhere specific, you can, right, click on a project and go to export project.10:20And that'll save a DRP file, which is a D Vinci resolve project. And then you can save that wherever you want. And then that's the way that you could give a project to somebody else, or, you know, you can back it up, and that kind of thing. But let's take a look at the layout of resolve. Biggest thing to notice right now is this lower bar down here. We have the page buttons. And when you click on any of these buttons, it will switch out the entire interface for or a different page.11:60So right now I'm in the edit page. But if I switch over to the media page, that switches to media mode. If I switch to fusion, that switches over to fusion, color, fair light, that kind of thing. And each of these pages is sort of like opening up a completely different app.12:13So they're specialized for a certain post-production task, just like you might open up a dedicated audio program to work on your audio. you go to fair light to work on your audio for your project. But the big advantage here is that all of these pages share the same timeline. important concept for resolve is that all of these pages they share the same timeline and by default it's whatever timeline you have open in this page.12:59If you switch to a different page that's going to open the same timeline in the next page. , I can switch timelines by going up here to the upper right above our viewer and I can pick which timeline I want go over here to my media pool on the left in my edit page, And I can find my different timelines and double click on them from the media pool to open those up Media Page This segment is crucial because it clearly differentiates between the three essential panels in DaVinci Resolve: Media Storage (for previewing media on your system), the Viewer (for detailed media preview), and the Media Pool (for managing project media). Understanding these distinctions is fundamental to efficient workflow.This segment explains the functionality of the panel controls in DaVinci Resolve, showing how to open, close, and manage different panels like Audio, Metadata, and Inspector. This knowledge is essential for navigating and customizing the Resolve interface effectively.This segment focuses on the Inspector panel, a vital tool for adjusting media properties. Learning how to use the Inspector is key to fine-tuning media elements within your project before and after adding them to the timeline. This segment covers advanced organization techniques, including keywords and smart bins, along with the crucial process of syncing audio clips. Mastering these techniques significantly improves workflow efficiency and project organization. This segment introduces the Edit page, the core workspace for video editing, and explains the functions of its key components: the Media Pool, Timeline, Toolbar, and Viewers. Understanding these elements is fundamental to the video editing process in DaVinci Resolve. This segment is crucial because it details the functionality of the Inspector panel, a vital tool for adjusting clip properties like zoom, rotation, and cropping. Understanding the Inspector's role in manipulating selected clips is essential for effective video editing in DaVinci Resolve. This segment highlights important interface elements, including volume controls (for monitoring audio levels without affecting the final output) and timeline view options (for customizing track display, waveforms, thumbnails, and subtitles). Understanding these features streamlines the editing workflow. Inspector panel This segment demonstrates the fundamental steps of adding media to the timeline, trimming clips to select desired sections, and using keyboard shortcuts (J, K, L) for playback control. Mastering these techniques is foundational for video editing. This segment focuses on resolving common audio problems, such as mono audio in stereo tracks. It explains how to change track types and manage timeline gaps for a smoother workflow. This is important for achieving professional audio quality.This segment teaches an efficient method for selecting specific portions of a clip using "in" and "out" points (keyboard shortcuts I and O) before adding them to the timeline, avoiding unnecessary dragging and trimming. This improves editing speed and precision. This segment demonstrates advanced techniques for working with multiple video and audio tracks, including overwriting clips, muting tracks, disabling audio or video components independently, and splitting clips for selective modifications. This is crucial for complex editing tasks.This segment explains how to adjust the pacing and timing of clips in the timeline, demonstrating the ability to compress or extend the duration of scenes to control the overall flow and rhythm of the narrative. This is vital for storytelling.This segment showcases how to cut on action to create a more natural and engaging viewing experience. It demonstrates how strategically placing cuts can improve the overall flow and impact of the story. This is important for cinematic storytelling.This segment introduces several helpful keyboard shortcuts for faster editing, including `Ctrl+B` (blade clips under playhead), `Ctrl+Shift+[` (trim to playhead), and the use of `Delete` to remove empty spaces. Learning these shortcuts significantly speeds up the editing process. This segment provides a practical demonstration of building a basic storyline by adding and arranging clips in the timeline, illustrating the process of assembling a sequence of shots. This is a valuable example for beginners. This segment demonstrates essential video editing techniques, including zooming in for detailed trimming, using keyboard shortcuts for precise cuts, and toggling the magnet tool for finer control over clip placement. The viewer learns how to achieve a polished, professional look by meticulously adjusting clip lengths and positions. This segment showcases the use of the Inspector panel in DaVinci Resolve to make detailed adjustments to video clips. It covers transform controls (position, rotation, scaling), cropping options, dynamic zoom functionality, composite modes, and opacity adjustments, providing a comprehensive overview of fine-tuning visual elements.This section details how to adjust audio within the edit page, demonstrating volume and pan controls for individual clips and tracks. The explanation of accessing and utilizing the mixer for further audio adjustments is crucial for achieving balanced audio in a video project.This segment focuses on using the effects panel to add visual effects to clips. The tutorial explains how to apply effects, access and adjust their parameters using the inspector, and manage the effects applied to a clip. The differences between the free and paid versions of DaVinci Resolve regarding effects are also highlighted. This segment demonstrates how to add titles and text to a video project using DaVinci Resolve's built-in title generators. The tutorial explains how to create basic text titles, adjust their properties, and use pre-set titles, providing a complete workflow for incorporating text elements into a video. This section introduces the Cut page in DaVinci Resolve and compares it to the Edit page. It highlights the Cut page's streamlined workflow for faster editing, the dual timeline view for efficient navigation, and the simplified tools for quick trimming and adjustments. The differences in functionality and intended use cases are clearly explained.This segment delves into the specific tools and options within the Cut page, emphasizing its streamlined interface and the "ripple on/off" function for controlling clip spacing. The tutorial demonstrates how to use the simplified transform controls and the integrated inspector for quick adjustments. The segment also addresses potential challenges like audio offset. Cut Page Overview and Workflow This segment details the "source tape" feature in DaVinci Resolve's cut page, allowing users to quickly preview all media in a bin, set in/out points, and utilize various edit buttons (place on top, ripple overwrite, smart insert) for efficient clip placement in the timeline. Understanding these features significantly streamlines the editing process.This section explains how to use the edit buttons in the cut page and how to customize keyboard shortcuts for them, enabling faster clip addition and placement. The ability to assign shortcuts like "I-O-P" for in, out, and append significantly boosts editing speed. This segment demonstrates the cut page's unique approach to multi-cam editing using the "sync clips" function and the "sync bin." This method simplifies syncing multiple camera angles and selecting the best shots without the complexities of traditional multi-cam workflows.The segment explains how the cut page integrates with DaVinci Resolve's speed editor keyboard, enhancing tactile control and muscle memory for faster editing. It outlines the benefits of using the speed editor, particularly for high-volume editing tasks. Fusion This segment uses the analogy of cooking recipes to illustrate the fundamental concept of nodes in Fusion, clarifying how individual actions (nodes) combine sequentially to achieve a final result (a finished dish or a modified shot). It effectively simplifies a complex concept for beginners.This segment demonstrates a basic Fusion workflow, showing how nodes connect to process a shot, from input to output. It visually explains the role of 'Media In' and 'Media Out' nodes and their function within the Fusion environment.This segment provides a hands-on tutorial on adding and manipulating a simple 'Blur' node in Fusion, showcasing how to connect nodes, adjust parameters in the inspector, and observe the real-time effect on the output. It's a practical demonstration of core Fusion functionality. This segment addresses the initial overwhelm of numerous nodes in Fusion, focusing on the key node types and providing practical tips for navigation. It explains how to view individual nodes and their outputs, simplifying the interface.This segment categorizes and explains 'Image Nodes,' demonstrating how to import footage, generate solid colors using 'Background' nodes, and create images using 'Fast Noise' and 'Text' nodes. It provides a clear understanding of this fundamental node type.This segment shows how to group nodes for better organization using underlays, a crucial technique for managing complex node graphs. It demonstrates renaming and color-coding nodes for improved workflow. This segment focuses on 'Effect Nodes,' explaining how they modify images passed through them rather than layering on top. It uses examples like 'Blur' and 'Color Corrector' to illustrate this crucial concept. This segment introduces 'Merge Nodes,' explaining their function in combining images, unlike layer-based systems. It clarifies the difference between running an image through an effect versus layering effects.This segment demonstrates how to layer images using Merge Nodes, emphasizing the sequential nature of the process and how it differs from layer-based software. It addresses common newbie mistakes.This segment introduces 'Multi-Merge' nodes, offering an alternative approach to layering multiple images in Fusion, similar to layer-based software. It explains how to rearrange layers and adjust their properties.This segment clarifies that while nodes typically flow left-to-right, the order can be adjusted, emphasizing that connections, not position, determine the workflow. It showcases the flexibility of Fusion's node-based system. This segment highlights the drawbacks of using multi-merge nodes in Fusion, emphasizing the importance of using individual merge nodes for better organization and readability of the node graph. The presenter demonstrates how rearranging layers in the layer list disrupts the visual representation of the node chart, making it difficult to understand the compositing process without meticulously checking each layer's properties. The presenter advocates for a more transparent and efficient workflow using merge nodes arranged from left to right. This segment directly addresses the initial reluctance to use merge nodes by demonstrating that creating and connecting merge nodes is comparable in effort to managing layers, if not easier. The presenter shows how Fusion automatically creates merge nodes when connecting outputs, minimizing manual steps. The segment concludes by emphasizing the superior readability and ease of understanding the compositing process offered by the node-based approach.This segment provides a comprehensive overview of the four fundamental node types in Fusion: image, effect, merge, and mask nodes. The presenter explains each node type's function and how they combine to create visual effects, animations, and motion graphics. This segment is crucial for understanding the foundational elements of Fusion's node-based workflow.This segment demonstrates a practical application of Fusion's capabilities by transforming a daytime shot into a nighttime scene. The presenter showcases the use of color correctors and polygon masks to adjust the color balance, darken the sky, and selectively brighten light sources, providing a clear example of how these tools work together to achieve a specific visual effect.Building on the previous segment, this section demonstrates how to add realistic lighting and fog effects to enhance the nighttime scene. The presenter uses color correction to accentuate light sources, employing polygon masks to isolate and blend the lighting effects seamlessly. The addition of fast noise and its manipulation through masking and blending modes creates a convincing fog effect, highlighting the power of layering and blending in Fusion.This segment focuses on animating the fog effect, explaining the process of keyframing properties within Fusion's node-based system. The presenter provides a step-by-step demonstration of animating the fog's movement, followed by a comprehensive breakdown of the entire compositing workflow, summarizing the steps involved in creating the nighttime scene with fog.This segment demonstrates the process of compositing two clips (a spaceship and an alien) within Fusion, focusing on the use of merge nodes and the technique of switching background and foreground elements. The presenter explains the workflow for preparing the clips and the method for quickly swapping the positions of the background and foreground elements within a merge node.This segment focuses on the practical application of polygon masks to create a cutout effect, allowing the background to show through the foreground. The presenter emphasizes the importance of using the first viewer to draw the mask directly onto the footage, and explains how to invert a mask to achieve the desired cutout effect. The segment also demonstrates the use of keyboard shortcuts to improve workflow efficiency.This section demonstrates the use of transform nodes to resize and position elements, creating a realistic composite. The presenter adds a subtle shadow effect using color correction and masking, demonstrating how to refine the composite for a more believable result. The final composite is shown, highlighting the seamless integration of the alien into the spaceship cockpit. This segment demonstrates the creation of a unique title graphic using Fusion, showcasing its capabilities beyond simple text. The tutorial covers adding a background, manipulating text as a mask, applying color correction and transformations, and animating the title for a dynamic effect, highlighting Fusion's flexibility and creative potential. The Media In node is an image node whose primary function is to bring media, such as video footage or images, from the timeline or the media pool into the Fusion node graph. It represents the source material you are working with within the Fusion composition. Conversely, the Media Out node takes the final output of your node tree – whatever is connected to its input – and sends it back to the Edit page timeline. It is the node that determines what you will see on the timeline after applying effects and transformations in Fusion. Essentially, Media In brings the image into Fusion for processing, and Media Out sends the processed image out of Fusion back to the timeline. Everything you do in Fusion happens between these two points in the node graph. ( , , , , ) Would you like a more detailed explanation of how nodes connect between Media In and Media Out?