This segment analyzes two controversial matches where teams deliberately tried to lose, explaining the strategic reasoning behind their actions. It discusses the role of the Chinese teams and explores whether their nationality influenced their decisions. The discussion also considers whether the top team, QW, was aware of or complicit in the other teams' actions. This segment introduces the course's focus on designing systems with autonomous and strategic participants. It uses the example of the 2012 London Olympics women's doubles badminton scandal to illustrate how disregarding strategic behavior can lead to unexpected and undesirable outcomes.This segment details the structure of the women's doubles badminton tournament at the 2012 London Olympics, explaining the round-robin and knockout phases. It sets the stage for analyzing the strategic misalignment between participants and the tournament designers.This segment highlights the misalignment between the participants' desire for the best possible medal and the designers' (Olympic committee) goal of ensuring best effort from all teams in all matches. It poses the question of how losing could ever benefit a team in this tournament structure.This segment explains how the tournament structure incentivized strategic behavior. The unexpected upset in Group D created a situation where teams could improve their medal chances by deliberately losing matches to avoid facing the top-ranked team until later in the tournament. This segment introduces mechanism design as a field focused on designing systems that account for strategic behavior. It provides several real-world examples of mechanism design applications, including internet search auctions, spectrum auctions, resident assignment to hospitals, and kidney exchange. CS 364A: Algorithmic Game Theory surveys the intersection of computer science and game theory. The course focuses on designing systems with autonomous, strategic participants, analyzing existing systems' responses to strategic behavior (e.g., Braess's paradox), and exploring the computational complexity of finding equilibria. Mechanism design and the price of anarchy are key concepts. This segment explains Braess's paradox using a traffic network example with a teleporter. It demonstrates how adding a seemingly beneficial resource (the teleporter) can worsen overall commute times due to selfish routing choices, highlighting the inefficiency of individual optimization in a network setting. The paradox is introduced, explained with a clear example, and the concept of a dominant strategy is defined.This segment introduces the concept of the "price of anarchy," a measure of how much worse a system's performance becomes due to selfish behavior compared to a centrally controlled optimal solution. The example of Braess's paradox is used to illustrate this concept, showing how a centralized controller could improve commute times by 25%. The historical context of the price of anarchy is also discussed, emphasizing its relatively recent emergence from computer science.This segment explores the broader applications of the price of anarchy concept beyond traffic networks. It discusses how the theory helps determine under what conditions systems are robust to selfish behavior, aiming to find scenarios where the price of anarchy is close to one (indicating minimal inefficiency from selfish actions). The segment also touches upon the limitations of the model, considering the possibility of more sophisticated, non-shortsighted agents. This segment delves into the behavioral assumptions underlying the price of anarchy analysis. It discusses the limitations of assuming short-sighted, selfish agents and explores the implications of more complex behavioral models, such as those incorporating repeated games and the potential for collusion. The discussion includes the prisoner's dilemma as a relevant example. The segment also introduces the concept of dominant strategies and their role in the analysis.This segment presents a physical experiment using strings and springs to demonstrate Braess's paradox. The analogy between the physical system and the traffic network is explained, showing how cutting a string (analogous to removing the teleporter) can improve the overall system's performance. The segment also mentions student projects that built this physical demonstration, highlighting the practical applicability of the concept.This segment shifts focus to the computational aspects of game theory, exploring how players reach equilibrium in complex games. It introduces the concept of Nash equilibrium and discusses its existence in various game scenarios, including the example of rock-paper-scissors. The segment also touches upon the challenges of finding equilibria in complex games and the role of computational complexity theory in addressing these challenges. This segment delves into the computational complexity of finding a Nash equilibrium, revealing that it's not an NP-complete problem but belongs to a different complexity class called PPAD, highlighting the difficulty of computing Nash equilibria in general game scenarios. The speaker explains the implications of this complexity for the practicality of using Nash equilibrium as a predictor of human behavior. This segment discusses the implications of the computational complexity of Nash equilibrium. The speaker argues that the lack of a polynomial-time algorithm for computing Nash equilibria casts doubt on its use as a universal predictor of strategic behavior, suggesting that if computers struggle to find solutions, humans might also face similar limitations. This challenges the common application of Nash equilibrium in predicting human actions in strategic games. This segment outlines the course structure, grading system, and expectations for student participation. It details the types of assignments (exercise sets and problem sets), collaboration policies, and the use of Piazza for communication. The instructor also clarifies the target audience for the course and their assumed background knowledge.